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The Team

We make up modular studios, a studio based out of the bay area wanting to deliver consumers unique and compelling gameplay experiences.
Andrew Reiger - Lead / AI Programmer
A graduate from the Academy of Art in 2015 who focuses on level design and scripting. Loves making games that are different with unique mechanics. Learning is something he enjoys, which helps because he is always learning new game engines and languages. Is always working on systems from games he plays to see how they were designed. Goal is to design levels for large-scale RPG's.

 

More work at:

http://corralezd.wix.com/portfolio

Danny Corralez - System Designer / PR
Graduating from the Academy of Art in 2015, he has been creating games for 5 years now, and is passionate about bringing unique gaming expiriences to players everywhere.  Working as a designer, programmer, UX designer, and producer, Andrew has become well versed in the game creation process, and is using his expirience in his start up studio, Modular Studios.
 
More work at:
http://ariegerdesign.wix.com/rieger202

 

Joseph Klein - Character Modeler / Animator
Recent Game Design Graduate, Joseph has been apart of many leadership roles such as, a lead graphic designer for an energy drink company called Liquid Nitro and has taken Project leads in collab groups at the Academy of Art producing games under short production periods. His Goal is to work on our indie studio and produce unique and exciting games people haven't seen.
David Williams - Environment Artist
Currently a freelance 3D Environment/Props Artist, most of his work is influenced by sci-fi genres like Star Wars. His goal is to one day be apart of the next big sci-fi game with an indie studio.
 
More work at:
https://www.artstation.com/artist/shinymagnemite/profile
Brian Zinola - Composer/Sound Designer

After graduating from Academy of Art, he moved to Los Angeles to further his career as a Music Producer and Sound Engineer. Enjoys creating music under any medium, and discovering new depths to initiate his unique sound. His goal is to pursue a career in film composition, and hopes one day to create an original score for a Science Fiction feature film.

 

More work and contact at

http://www.brianzinola.com/

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